Thank you to the incredible MK 1212AD Development team for their hard work. Note: For this mod to work properly you have to place it above the Medieval Kingdoms 1212AD Campaign pack in the launcher. Please be patient this is a laborious process. ![]() Update: Currently re-balancing garrisons to the T1 number of units. I am planning on adding more factions in the near future. It is save compatible and after limited testing it does seem to be working for the AI. This submod aims to for the research for T3 units to be finished around the year 1410 AD (as long as you've completed the economic upgrades as well). Kingdom of Bohemia (including Hussite units)Īrtillery and handgunners added to some western factions, still in progress.Īll these factions have Military Order Buildings and those are included with the T2/T3 upgrades. (New unit and unit cards) - You need to place this mod on top of the MK1212 mod and the Medieval Kingdoms 1212 AD New Units and New Unit Cards submod. Holy Roman Empire (not including its Duchies)Įmpire of Nicaea/Byzantine Empire (added Spatharioi) The mod adds new mercenaries to the MK1212 mod. Kingdom of England (added Welsh/Yeomen Longbowmen and spearmen as well as Retinue Longbowmen) The mod currently works for these factions: ![]() ![]() The devs are working on it and as a result this is only a short term fix. ![]() AboutThis is a submod to introduce T2 and T3 units to MK1212 early.
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